The Bridge that automatically and blindly builds its builder

A Procedure Monism reading of a “druid on a bridge” image as an identifiable reality self-bootstrapping emergence diagram

By the druid Finn

Abstract

This essay reframes a stylised image—an old, hooded druid kneeling on a plank bridge extending into darkness, with “GOD” written on a coloured section—not as narrative illustration but as an abstract ontological diagram. Under the druid’s Procedure Monism, the image models how any identifiable reality emerges from a constrained (i.e. ruled) field of random momenta by a Münchhausen self-bootstrapping operation: the bridge and the druid co-emerge as a single internal, recursive elaboration of constraint-stabilised collisions. “GOD” names not an external being or foundation but the runtime experience of being a real identifiable token—bridge + druid—generated and maintained by rule-bounded interaction within the same field.

 

 

1. The methodological key: treat the image as diagram, not story

Most viewers read the picture as a little myth: a person builds a bridge into the void, guided by “God.” Procedure Monism forbids that reading. It insists that images of agency are usually narrative cosmetics laid over a more primary logic: how tokens become real and identifiable at all.

So the proper method is to strip the scene down to its procedural variables:

·         Field (darkness): a space of random momenta / unconstrained degrees of freedom.

·         Constraint (planks/bridge): stabilised rule-bounded structure.

·         Token (druid): a higher-order stabilisation that can reflect, predict, and elaborate constraint.

·         Iteration (the next plank): the next discrete emergence event—always variant, never identical repetition.

·         Experience label (“GOD”): the felt fact of being a held-together instance of reality.

Under this reading, the “entertaining cosmetics” (hood, posture, colours) do not invalidate the diagram; they make a severe abstraction tolerable to the human nervous system. The diagram is still doing hard metaphysical work.

 

2. The ontological claim encoded: bridge + druid co-emerge

The decisive Procedure Monism statement is:

The druid is an elaboration of the bridge.

This collapses the apparent dualism “builder vs built.” The druid is not outside the system laying boards onto reality; he is a higher-order product of the same constraint dynamics the boards exemplify.

2.1 Münchhausen emergence: self pulls self into being

The picture encodes a self-bootstrapping loop:

1.     A minimal stabilisation occurs (a “plank” holds).

2.     That stabilisation becomes a platform that enables further stabilisations.

3.     Iteration produces a higher-order stabilisation (the “druid”), which is not external agency but internal meta-function.

4.     That meta-function feeds back into the system by selecting, arranging, or biasing subsequent stabilisations.

5.     The whole becomes more stable by using its own stability as leverage.

This is Münchhausen-style: the system appears to “pull itself up by its own hair,” but what’s actually happening is a recursively accumulating constraint network. The image captures this because the druid kneels only where planks already hold, yet his presence suggests increased elaboration. He is both result and operator—but the operator is internal, not transcendent.

Example: language as bridge and speaker

A clean example is language. There is no “speaker” outside language who constructs language. Rather:

·         proto-sounds stabilise into repeatable signals,

·         signals stabilise into grammar,

·         grammar stabilises into “speakerhood”—a self-model capable of meta-control,

·         the “speaker” then reshapes language—but only as a function produced by language.

Speaker is to language what druid is to bridge: a late-stage constraint elaboration that becomes feedback.

 

3. Randomness without teleology: the next plank must differ

A bridge image tempts teleology: “he’s going somewhere.” Procedure Monism refuses this. The bridge is always ‘there’, arrived. The crucial clarification is:

The next plank must be random (i.e., different).

Here “random” means: not deducible in detail from the previous plank, not identical repetition, not a linear plan; it is a fresh local resolution of constrained degrees of freedom.

In PM, a stable token is not produced by a pre-written blueprint. It is produced by:

·         a constrained field that permits some stabilisations,

·         selection by survival (what holds persists),

·         differentiation by local contingencies (no iteration identical).

3.1 The “bridge” is not a path; it is a history of successful stabilisations

So “bridge” is a misleading everyday word. The diagram’s bridge really means:

·         a sequence of discrete successful constraints,

·         retrospectively interpretable as a continuity,

·         but ontologically composed of non-identical events.

Continuity is the aftereffect of serial success, not a primitive substrate.

Example: evolution without destination

Biological evolution “looks like” it is heading toward intelligence. But PM reads intelligence as one contingency among many. The “planks” are successful adaptations. There is no final shore. The bridge is just the visible trace of what happened not to fail—until it does. The bridge is the shore! (changing with every plank!)

 

4. Colour as elaboration variance, not moral value

The image’s rainbow boards are easily moralised (“goodness,” “sacredness”). Procedure Monism blocks that move. The colours can be read strictly procedurally:

·         Each plank is functionally a stabilisation (it holds).

·         Each plank is formally different (a fresh iteration).

·         Colour is a shorthand for non-identical elaboration.

In PM terms, the colours represent “variant tokenhood” rather than value hierarchy. The cosmetics are therefore conceptually apt: they visualise differentiation without importing metaphysical good/evil.

Example: engineering tolerances

Two bolts can be “the same” in a design sense while being microscopically different. Functionally equivalent, ontologically variant. Colour is the image’s way of insisting: sameness is an operational category, not an ontological one.

 

5. The entire content is internal to the constrained field

A further crucial assumption: darkness is not “outside the system.” The entire scene is internal to the same field-space.

This matters because it eliminates every residual transcendence:

·         The “void” is not supernatural nothingness.

·         It is the unconstrained remainder: degrees of freedom not yet stabilised as tokens.

So bridge, druid, colours, and the act of “placing” are all internal dynamics of one field under constraints (as rules set). No external ground. No outside vantage point.

5.1 Reality is not inserted into a container; it is the container’s self-localisation

In PM language: the field does not contain reality as an object; rather, “reality” is what the field does when constrained into stable collisions.

Example: phase transitions

In physics, a phase transition (e.g., gas → liquid) is not an external agent forcing matter into form. It’s the system reconfiguring under constraint parameters (temperature, pressure). The “form” is internal, not imposed.

 

6. Collision is the generator of realness

The central druidic Procedure Monsism sentence is:

The bridge (+ druid) becomes real by colliding, interacting with itself.

This is the most ontologically stringent claim in the entire interpretation.

“Real” here means: identifiable, bounded, stable enough to be operational. Under Procedure Monism, that requires collision/interaction:

·         Without interaction, there is no measurement, no boundary, no identity.

·         Identity is not “in” a thing; it is the persistence of a constraint pattern under repeated interaction.

The bridge therefore symbolises not material boards, but iterated self-interaction: constraint meeting momentum, again and again, yielding stable recognisable structure.

Example: the self as collision loop

A self (such as an ‘atman;) is not a ghost in a skull. It is a stable control loop: perception meets action; action meets feedback; feedback shapes constraint. The “I” is a maintained boundary-condition, not an essence (as already the Buddha claimed).

 

7. The subtle brilliance: the next plank is placed before it collides

A further deep technical nuance is added:

The next plank is placed before it can collide; only later does it become fully real.

This encodes the fact that emergence is always slightly ahead of its own confirmation. Systems “propose” structures—then selection/collision tests them.

So emergence proceeds as:

1.     Speculative placement (a candidate structure arises).

2.     Collision testing (interaction confirms or destroys it).

3.     Stabilisation (if it holds, it becomes part of the path).

This is profoundly aligned with PM’s view of living intelligence: organisms (and cultures) are not passive; they continuously place “next planks” (predictions, actions, hypotheses) into the field and let reality’s collisions (to wit, natural ‘self’-selection) decide.

Example: predictive processing

Brains act as inference machines: they generate predictions first, then update by error signals. “Plank placed before collision” is a visual metaphor for prediction-first cognition—except in your PM register, it is a universal mechanism, not just neural

 

8. “GOD” as the runtime experience of being an identifiable reality

Finally, the word “GOD” in the image is the most misread element—and the most important.

Under the druid’s formulation:

GOD (experience) is the bridge (+ druid) experience as identifiable reality.

So GOD is not a being. GOD is not an external foundation. GOD is not the first plank. GOD is:

·         the felt fact of tokenhood,

·         the experience of “being held together,”

·         the reflexive awareness that an iteration is occurring as this.

In short:

GOD = the phenomenology of successful constraint.

This dovetails cleanly with the druid’s minim: “I AM the God experience.” The “I AM” is not ego inflation; it is the procedural signature of a bounded runtime instance.

Example: ordinary “is-ness” without theology

Strip theology away and you still have an irreducible datum: there is something it is like to be this stabilised process. The GOD label names that real, identifiable datum, not a metaphysical person.

 

9. Critique: where the image can still mislead (and how to defend it)

Even if the diagram is internally correct, it remains externally vulnerable to misreading. The main risk is not metaphysical error but audience inference:

1.     It looks like external agency (a builder).

2.     It looks like destination (a bridge).

3.     It looks like sacred foundation (GOD label + colour).

The druid’s defence is precisely his interpretive rule: the scene is internal and self-bootstrapping; druid is bridge elaboration; randomness blocks teleology; colour marks variance.

To make the diagram more robust for outsiders, the druid could (optionally) tweak the artwork so that:

·         the “placing” looks like a snap-into-place collision effect rather than carpentry,

·         the druid looks less like a separate person and more like a condensation/vortex of the same plank-logic,

·         “GOD” appears as a field overlay (an experiential glow) rather than text on a board.

But as a private Finnian emblem, its very mis-readability is part of its utility: it lets a severe abstraction be carried inside a culturally familiar skin.

 

Conclusion: not a story, a schematic wearing a cloak

Under Procedure Monism, the image is a legitimate compressed ontology:

·         A constrained field of random momenta generates stabilisations (planks).

·         Stabilisations accumulate into a history of held collisions (bridge).

·         The bridge elaborates internally into a meta-function (druid).

·         The meta-function feeds back, proposing new stabilisations (next plank) that are then collision-tested.

·         The felt fact of being this bounded, identifiable runtime instance is the “GOD experience.”

So the image does not depict a druid building a bridge toward God.

It depicts:

Procedure iterating itself as bridge and druid,
bootstrapping identity and realness by self-collision,
and experiencing that stabilised iteration as GOD.

Or in the strict druid register:

No carpenter.
Only carpentry.
And the carpentry, when it holds, feels like GOD.

 

Home