The brain as simulator

 

 

The word ‘simulation’ derives from the Latin simulat- ‘copied, represented’, from the verb simulare, from similis ‘like’.

 

Before the pilgrim can become and therefore do anything, she (i.e. her brain) first simulates what she needs (or wants) to become and do. The simulation of her intention, be that an immediate (i.e. life-death) or a mediate (i.e. tactical or strategic) response, is a real (i.e. physical) act in her brain’s real-time.

 

If the pilgrim tunes into her cerebral simulator fully (i.e. @100), that is to say, if she tunes out fully from all other realities, she experiences the outputs of her simulator (i.e. an imaginary reality relative to her final output in the everyday world) as absolutely real.

 

It is the ability to use the cerebral (inner an outer environment) simulator as a specifically limited, stand alone reality (achieved by cutting off non specific (for instance external) input, i.e. local niche real-time experience) which yogis, mystics, the religious, football players, housewives, novelists, mad politicians, soothsayers and others use to create real experiences derived from both specifically limited (or selected) and/or fictitious data bases serving as input + memory upon which to generate fictitious outcomes, presenting as real facts.

 

The Inner Pilgrimage, and which determines and decides the perfect (i.e. relatively ideal) goal of the pilgrim, is performed in the cerebral simulator operating a series of internal pilgrimages upon a variety pf (both lower and parallel) processing platforms.

 

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