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The brain as simulator
The word ‘simulation’ derives from the Latin simulat- ‘copied,
represented’, from the verb simulare, from similis ‘like’. Before the pilgrim can become and therefore do anything, she (i.e.
her brain) first simulates what she needs (or wants) to become and do. The
simulation of her intention, be that an immediate (i.e. life-death) or a
mediate (i.e. tactical or strategic) response, is a real (i.e. physical) act
in her brain’s real-time. If the pilgrim tunes into her cerebral simulator fully (i.e. @100),
that is to say, if she tunes out fully from all other realities, she
experiences the outputs of her simulator (i.e. an imaginary reality relative
to her final output in the everyday world) as absolutely real. It is the ability to use the cerebral (inner an outer environment)
simulator as a specifically limited, stand alone reality (achieved by cutting
off non specific (for instance external) input, i.e. local niche real-time
experience) which yogis, mystics, the religious, football players,
housewives, novelists, mad politicians, soothsayers and others use to create
real experiences derived from both specifically limited (or selected) and/or
fictitious data bases serving as input + memory upon which to generate
fictitious outcomes, presenting as real facts. The Inner Pilgrimage, and which
determines and decides the perfect (i.e. relatively ideal) goal of the
pilgrim, is performed in the cerebral simulator operating a series of
internal pilgrimages upon a variety pf (both lower and parallel) processing
platforms.
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